According to the "2023 China Game Industry Report" released by the Game Working Committee, following the rebound of the PC market against the trend last year, China's client game market continued to "soar" in 2023, with a year-on-year increase of 8%." The article mentioned that the downturn in PC games since 2021 is not due to a lack of desire for higher quality games, but insufficient supply. With the global success of "Black Myth: Wukong" this year, I believe PC games will regain momentum in the next few years.
The level of the Chinese game market We look at the Chinese market from several stages of localization. The first stage is none. An English game with no Chinese payment options (which may even be blocked in China) has the hungary whatsapp resource smallest market. However, due to word of mouth and players' desire to find the best games, you can expect some Chinese customers. These customers speak English well, they will access your game with a VPN, and pay by credit card.
Unfortunately, this market is quite small. If you are able to make translated (Chinese) games more accessible, you can gain a larger market. Your ability to promote your game using paid advertising may be limited. This is described as light to moderate localization, and this article is mainly aimed at these groups. If you decide to make a fully localized version of your game, or even a new game, for the Chinese market, you'll be able to cover the widest possible market.