Experiencing an adventure as if you were in the middle of it, in such a way that you are completely confused; the development of new technologies is in full swing. They will soon be used for many different purposes and are already of great value to defense, aviation, the gaming industry and many other environments.
Take for example an interactive augmented reality cinema walk. Visual media artist Jennifer Kanary has – thanks to the Mental Health Fund and Johnson & Johnson Corporate Citizenship Trust – been able to realize a special project where augmented reality and virtual reality go hand in hand. This for a completely different market than the categories mentioned above.
Kanary was inspired after her case study 'Intruder 2.0' to bring 'the psychosis' cambodia telegram data present in a labyrinth she created into the everyday with a new project: Labyrinth Psychotica . This project draws test subjects into the psychotic world of a patient named Jamie. Kanary describes Labyrinth Psychotica as a “do it yourself psychosis kit”.
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Inspired by the installation ' Paved with Fear ', Kanary started working on Labyrinth Psychotica. Thanks to a smart program design and the Goggles developed by Kanary called 'The Wearable', her project can be called penetrating. The difference with 'Paved with fear' is that you are not watching a film that explains something, but are really 'in the film'. Kanary: "Many people can experience a psychosis with the help of Labyrinth Psychotica, get closer to it. The cinematic, interactive approach and new tools used ensure an optimal experience."